Open/Closed Principle

The Open/Closed Principle states that "software entities (classes, modules, functions, etc.) should be open for extension, but closed for modification".

  1. Open for extension: You should be able to add new functionality or behavior to a class or module.

  2. Closed for modification: Once a class or module is developed and tested, the code should not be modified except to correct bugs. Adding new functionality should not involve changing existing code.

AThe Open/Closed Principle is one of the key concepts in object-oriented programming (OOP) and can be explained using a simple analogy:

Imagine you have a shop that sells drinks. You start with selling just coffee. Now, if you want to add tea, you don't have to change your existing coffee setup; you just add a new section for tea. This is the essence of the Open/Closed Principle.

In technical terms, it means:

  1. Open for Extension: Your classes should be open for extension like your shop is open to adding new types of drinks. This means you should be able to add new features or components to the class without changing its existing code.

  2. Closed for Modification: At the same time, your classes should be closed for modification, like how adding tea to your shop doesn’t require you to change your coffee setup. This means once a class is developed and tested, you shouldn’t have to modify its internal workings to add new features.

Here's how it works in OOP:

  • Use Inheritance and Interfaces: You can achieve this by using interfaces and abstract classes. For example, you could have an abstract Drink class or a Drinkable interface in your code. Coffee and Tea would be subclasses or implementations that extend the Drink class or Drinkable interface.

  • Benefits: This principle helps in making a system easier to maintain and scale. When new functionalities are added, there’s a minimal risk of breaking existing code.

  • Real-World Example: Think of a software application like a text editor. It can be designed to allow the addition of new features (like support for a new file format) without changing the core code of the application.

The Open/Closed Principle in OOP encourages designing your classes so that they are open to being extended (like adding new features) but closed for modification (not changing existing code), ensuring that changes to your software are smoother and less risky.

 

The idea is to write our components so that we can add new functionality without changing existing code. This prevents potential new bugs in existing functionalities and makes the maintenance of a large codebase easier.

This principle can be implemented using interfaces, abstract base classes, and polymorphism. You write interfaces or abstract classes for defining behaviors, and then implement them in derived classes. So, when a new behavior is required, you just need to write a new class that implements the behavior.

COSC-1437 / ITSE-2457 Computer Science Dept. - Author: Dr. Kevin Roark