DRY Principle
The DRY principle stands for "Don't Repeat Yourself". It's a foundational principle in software development that encourages the reduction of duplication in code. This principle was formulated by Andy Hunt and Dave Thomas in their book "The Pragmatic Programmer".
The DRY principle states that "Every piece of knowledge must have a single, unambiguous, authoritative representation within a system". Essentially, the idea is to avoid code duplication, as repeated code can lead to more bugs and makes the codebase more difficult to maintain.
When the same code is used in multiple places, it can lead to potential problems:
Increased Work: Whenever a change needs to be made, it has to be made in multiple places.
Inconsistencies: If you forget to update one place where the code is duplicated, or if it's not updated correctly, you can introduce inconsistencies and bugs.
Decreased Clarity: When reading the code, it's not immediately apparent that the duplicated code in different places actually does the exact same thing.
To adhere to the DRY principle, you can use techniques such as:
Abstraction: Identify the parts that are common and create a single function or method that encapsulates the shared functionality.
Functions/Methods: When a block of code is used more than once, consider turning it into a function or method. Then call the function or method instead of repeating the code.
Classes/Modules: For larger pieces of functionality, a class or a module can be created to encapsulate the shared functionality.
Remember that while the DRY principle can help make your code more maintainable and less prone to bugs, it's possible to take it too far. Trying to make absolutely everything single-instance can make your code more complex, harder to understand, and in some cases, less efficient. It's important to strike a balance.
COSC-1437 / ITSE-2457 Computer Science Dept. - Author: Dr. Kevin Roark